Recently I attended an event in Los Angeles. Was showing a prototype of a VR project. A man came up to me in his electric wheelchair. While he could not communicate in language, his eyes said, “Put that device on my head, I want to experience.”
The scene, in the VR headset, was in the middle of a Montana walking bridge with nature all around and a creek below. His response was ecstatic. The flood of emotion filled all of us around him. And then, he spun his chair around to see in all directions.
While VR is maybe a toy for short thrills, it is also a tool for people to experience that which is denied no matter their skills. What is the potential outside of gaming for VR?
We’re exploring that with an upcoming clinical study to determine best practices for people who may not have all of the facilities or access, yet all of the desires.
Storyclock is based in Montana, a place of wonder. We share that wonder.